Android Build Tools Mac Download

Our website provides a free download of Android Tool 1.66 for Mac. This free Mac app was originally designed by Morten Just. The program belongs to System Tools. This Mac download was checked by our built-in antivirus and was rated as malware free. Download the official Android IDE and developer tools to build apps for Android phones, tablets, wearables, TVs, and more. Download Android Studio for Mac Download Android Studio for Mac android-studio-ide-1-mac.dmg. Download Android Studio. Before downloading, you must agree to the following terms and conditions.

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Android SDK Build-Tools is a component of the Android SDK required forbuilding Android apps. It's installed in the<sdk>/build-tools/ directory.

Android Build Tools Mac Download Free

You should always keep your Build Tools component updated by downloading the latest version using the Android SDK Manager. If you're using Android plugin for Gradle 3.0.0 or higher, your project automatically uses a default version of the build tools that the plugin specifies. To use a different version of the build tools, specify it using buildToolsVersion in your module's build.gradle, as follows:

Revisions

The sections below provide notes about releases of the Build Tools. To determine whichrevisions of the Build Tools are available in your SDK, refer to the Installed Packageslisting in the Android SDK Manager.

Build Tools, Revision 30.0.0 rc4 (May 2020)

This update includes support for building with Android 11 Preview APIs.

Build Tools, Revision 29.0.3 (January 2020)

This update fixes the following issue:

  • Build issue with Renderscript on macOS Catalina. (See issue #142590626)

Build Tools, Revision 29.0.2 (August 2019)

This update fixes the following issue:

Build Tools, Revision 29.0.0 (June 2019)

This update includes support for building with API level 29.

Build Tools, Revision 28.0.3 (September 2018)

This update includes support for Android Gradle plugin 3.2.0 and fixes the following issues:

  • Fixed a JNI library bug that caused apps to crash when calling androidx.renderscript.RenderScript.create().
  • Fixed a bug that caused Program type already present build errors with androidx.annotation resources.

Build Tools, Revision 28.0.2 (August 2018)

Includes the latest version of D8.

Build Tools, Revision 27.0.3 (December 2017)

Improves support for compiling lambdas when you enable Java 8 language features.

Build Tools, Revision 27.0.2 (December 2017)

Improves support for Java 8 language features.

Build Tools, Revision 27.0.1 (November 2017)

Adds support for legacy multidex for test APKs. (Issue #37324038)

Build Tools, Revision 26.0.2 (October 2017)

In addition to general bug fixes, this release includes the following updates:

  • Updates apksigner to version 0.8:
    • Compatibility with Java 9. (Issue #37137869)
    • New --pass-encoding parameter to handle keystores and keys that are encrypted using non-ASCII passwords. If you switch to Java 9 and apksigner fails to decrypt your keystore or key, use this parameter to specify the character encoding you used to create the keystore or key. For more information, see the apksigner documentation or run apksigner sign --help from the commandline.
    • Better error message when apksigner can't verify a JAR signature due to an unsupported digest or signature algorithm. (Issue #63525618)
  • Support for AAPT2 daemon mode when using Android plugin for Gradle 3.0.0-beta7 or higher.

Build Tools, Revision 26.0.1 (July 2017)

In addition to general bug fixes, this release restores apksigner to the build tools package (it was omitted by mistake in version 26.0.0) and includes the following updates to the tool:

  • Adds PKCS #11 support to allow signing with keys held in secure hardware. (Issue #37140484)
  • Adds support for loading additional JCA Providers before signing.
  • Honors android:targetSandboxVersion when verifying APKs.
  • When signing, rejects APKs with files that include 'CR' (carriage return), 'LF' (line feed), or 'NUL' (null) special characters in the file name.
  • Fixes apksigner.bat to correctly handle parameters containing spaces. (Issue #38132450)
  • Fixes a bug in JAR signature verification when multiple digests are present for the same entry in MANIFEST.MF. (Issue #38497270)

Build Tools, Revision 26.0.0 (June 2017)

Adds support for building with API level 26 and contains general bug fixes.

Build Tools, Revision 25.0.3 (April 2017)

Updates to apksigner:

  • Added --in parameter for symmetry with existing --out parameter.
  • If you do not specify the key password using --key-pass, apksigner uses the keystore password as key password. However, if the key requires a different password, you are now prompted to enter the key password from the command line. (Issue #37134986)
  • Added compatibility with jarsigner for non-ASCII passwords. (Issue #37135737)

Build Tools, Revision 25.0.2 (December 2016)

Bug fixes.

Build Tools, Revision 25.0.1 (November 2016)

This release includes bug fixes and the following improvements to apksigner:

  • Support for APKs with obfuscated JAR entry names.
  • --print-certs switch now also dumps MD5 fingerprints.

Build Tools, Revision 25.0.0 (October 2016)

Bug fixes for the Jack toolchain:

  • Fixed issue with Jack supporting non-ASCII source files. (Issue #218892)
  • Fixed issue that causes an AssertionError during some compilations. (Issue #208414)

Build Tools, Revision 24.0.3 (September 2016)

  • Added apksigner, an APK signing tool to replace jarsigner. By default, apksigner signs APKs using the conventional JAR signing scheme (used by jarsigner) and the APK Signature Scheme v2 introduced in Android 7.0 (API level 24). Any modification to an APK signed with APK Signature Scheme v2 invalidates its signature. Thus, APK post-processing, such as zipalign, must be performed before apksigner is invoked, not after. Invoking zipalign before apksigner works fine because apksigner preserves APK alignment and compression (unlike jarsigner).

Build Tools, Revision 23.0.3 (March 2016)

  • Fix issues in the RenderScript Support Library on arm64 devices.
  • Fix issues in the RenderScript Support Library on certain Jelly Bean devices.
  • Support renderscriptTargetAPI 21+ when using Android Plugin for Gradle, Revision 2.1.0 and above .

Build Tools, Revision 23.0.2 (November 2015)

  • Improved the merging performance of the dx tool.
  • Fixed issues in the RenderScript compiler for Windows.

Build Tools, Revision 23.0.1 (October 2015)

Fixed issues in the RenderScript tools.

Build Tools, Revision 23.0.0 (August 2015)

Added support for the Android 6.0 (API level 23) release.

Build Tools, Revision 22.0.1 (March 2015)

Fixed compatibility issues with RenderScript kernels on Android 4.4 (API level 19) to Android 4.1 (API level 16) devices.

Build Tools, Revision 22.0.0 (March 2015)

Added support for Android 5.1 (API level 22).

Build Tools, Revision 21.1.2 (February 2015)

Fixed problem with building data layouts in 32-bit mode.

Build Tools, Revision 21.1.1 (November 2014)

Fixed multidex script issues.

Build Tools, Revision 21.1 (October 2014)

Added multidex file support for APKs and Jack support to address the 64K method reference limit.

Build Tools, Revision 21.0.2 (October 2014)

Complete updates for Eclipse ADT to solve instability issues on Windows platforms.

Build Tools, Revision 21.0.1 (October 2014)

Initial updates for Eclipse ADT on Windows. Please use Revision 21.0.2.

Build Tools, Revision 21.0.0 (October 2014)

General Notes:
  • Added support for Android 5.0 (API level 21).
  • RenderScript now supports seamless 32/64-bit operation for API level 21 and higher.
  • Fixed issue with the Gradle build system when using the JaCoCo plugin. (Issue 69174)
  • Added an input-list option for use with long command lines on Windows.

Build Tools, Revision 20.0.0 (June 2014)

General Notes:
  • Added support for Android Wear.

Build Tools, Revision 19.1.0 (May 2014)

Android
General Notes:
  • Added zipalign to the Build Tools.
  • Modified aapt to ignore XML files that fail to compile.

Build Tools, Revision 19.0.3 (March 2014)

Fixed an issue with RenderScript support.

Build Tools, Revision 19.0.2 (February 2014)

Fixed RenderScript build issues:
  • Fixed a problem with RenderScript bitcode encoding. (Issue 64775)
  • Fixed a problem with RenderScript missing math symbols (Issue 64110)

Build Tools, Revision 19.0.1 (December 2013)

Fixed miscellaneous build issues:
  • Fixed support for compiling RenderScript in NDK mode with Gradle.
  • Fixed BufferOverflowException problem in the dx build. (Issue 61710)

Build Tools, Revision 19 (October 2013)

Added support for Android 4.4 (API level 19) build targets.

Build Tools, Revision 18.1.1 (September 2013)

Fixed several minor build issues.

Build Tools, Revision 18.1.0 (September 2013)

Fixed issue with RenderScript support mode.

Build Tools, Revision 18.0.1 (July 2013)

Added support for Android 4.3 (API level 18) build targets.

Build Tools, Revision 17 (May 2013)

Initial release.

General Notes:
  • Included support for Android 4.2 (API level 17) build targets.
  • Decoupled the build-specific components of the Android SDK from the platform-tools component, so that the build tools can be updated independently of the integrated development environment (IDE) components.
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Note: These requirements apply only to building older versions of Android. For the Android Open Source Project (AOSP) master branch, see the standard Requirements and Establishing a Build Environment.

Building recent old releases (>= 5.0 Lollipop)

For Android versions 8.0 (Oreo or O) – 5.0 (Lollipop or L), consider using the included Dockerfile to ease the installation of all required packages.

Android Build Tools Mac Download Version

Building really old releases (<= 4.4 KitKat)

Operating systems

Android is typically built with a GNU/Linux or Mac OS X operating system. It's also possible to build Android in a virtual machine on unsupported systems such as Windows.

We recommend building on GNU/Linux. The Android build system normally runs ART on the build machine to precompile system DEX files. ART can run only on Linux, so the build system skips this precompilation step on non-Linux operating systems, resulting in an Android build with reduced performance.

Android Build Tools Mac Download

GNU/Linux

  • Android 6.0 (Marshmallow) – AOSP master: Ubuntu 14.04 (Trusty)
  • Android 2.3.x (Gingerbread) – Android 5.x (Lollipop): Ubuntu 12.04 (Precise)
  • Android 1.5 (Cupcake) – Android 2.2.x (Froyo): Ubuntu 10.04 (Lucid)

Mac OS X (Intel/x86)

  • Android 6.0 (Marshmallow) – AOSP master: Mac OS X v10.10 (Yosemite) or higher with Xcode 4.5.2 and Command Line Tools
  • Android 5.x (Lollipop): Mac OS X v10.8 (Mountain Lion) with Xcode 4.5.2 and Command Line Tools
  • Android 4.1.x (Jelly Bean) – Android 4.4.x (KitKat): Mac OS X v10.6 (Snow Leopard) or Mac OS X v10.7 (Lion) and Xcode 4.2 (Apple Developer Tools)
  • Android 1.5 (Cupcake) – Android 4.0.x (Ice Cream Sandwich): Mac OS X v10.5 (Leopard) or Mac OS X v10.6 (Snow Leopard) and the Mac OS X v10.5 SDK

GNU make

For versions lower than the AOSP master branch through Android 4.1.x (Jelly Bean), use GNU make (gmake) 3.82. For Android 4.0.x (Ice Cream Sandwich) and lower, revert from gmake 3.82 to avoid build errors.

Xcode and other packages

For lower versions of Mac OS X v10.8 or lower, install Xcode from the Apple developer site. If you are not already registered as an Apple developer, you must create an Apple ID to download.

If using Mac OS X v10.4, also install Bison:

For MacPorts, issue:

For Homebrew, issue:

Reverting from gmake 3.82

In Android 4.0.x (Ice Cream Sandwich) and lower, gmake 3.82 has a bug that prevents Android from building. You can install version 3.81 using MacPorts with these steps:

  1. Edit /opt/local/etc/macports/sources.conf and add this line: above the rsync line. Then create this directory:
  2. In the new dports directory, run:
  3. Create a port index for your new local repository:
  4. Install the old version of gmake:

JDK

Android Build Tools Mac Download Windows 10

Supported versions

  • Android 7.0 (Nougat) – Android 8.0 (Oreo):
    • Ubuntu: OpenJDK 8
    • Mac OS X: JDK 8u45 or higher
  • Android 5.x (Lollipop) – Android 6.0 (Marshmallow):
    • Ubuntu: OpenJDK 7
    • Mac OS X: jdk-7u71-macosx-x64.dmg
  • Android 2.3.x (Gingerbread) – Android 4.4.x (KitKat):
    • Ubuntu: Java JDK 6
    • Mac OS X: Java JDK 6
  • Android 1.5 (Cupcake) – Android 2.2.x (Froyo):
    • Ubuntu: Java JDK 5

JDK for Linux

The master branch of Android in the Android Open Source Project (AOSP) comes with prebuilt versions of OpenJDK below prebuilts/jdk/ so no additional installation is required.

Lower versions of Android require a separate installation of the JDK. On Ubuntu, use OpenJDK.

For Ubuntu 15.04 and higher

Run the following:

Android Tools And Drivers Download

For Ubuntu LTS 14.04

Android Build Tools Download

There are no available supported OpenJDK 8 packages for Ubuntu 14.04. The Ubuntu 15.04 OpenJDK 8 packages have been used successfully with Ubuntu 14.04. Higher package versions (for example, those for 15.10, 16.04) don't work on 14.04 using the instructions below.

  1. Download the .deb packages for 64-bit architecture from old-releases.ubuntu.com:
    • openjdk-8-jre-headless_8u45-b14-1_amd64.deb with SHA256 0f5aba8db39088283b51e00054813063173a4d8809f70033976f83e214ab56c0
    • openjdk-8-jre_8u45-b14-1_amd64.deb with SHA256 9ef76c4562d39432b69baf6c18f199707c5c56a5b4566847df908b7d74e15849
    • openjdk-8-jdk_8u45-b14-1_amd64.deb with SHA256 6e47215cf6205aa829e6a0a64985075bd29d1f428a4006a80c9db371c2fc3c4c
  2. Optionally, confirm the checksums of the downloaded files against the SHA256 string listed with each package above. For example, with the sha256sum tool:
  3. Install the packages: Run dpkg for each of the .deb files you downloaded. It may produce errors due to missing dependencies: To fix missing dependencies:

Download Android Sdk Build Tools

(Optional) Update the default Java version

Optionally, for the Ubuntu versions above, update the default Java version by running:

Note: During a build, if you encounter version errors for Java, see Wrong Java version for likely causes and solutions.